
Stiff and unresponsive controls, where no gravitational laws seem to apply. But I might just tell you straight away that the Scenario Campaign stinks.


Much like an old school beat 'em up you walk and brawl your way through levels. The easiest way to make money is in the Scenario Campaign mode (similar to Tekken Force). It is nice to be able to avoid the fighters you dislike while the virtual cash keeps coming in. These are mostly self explanatory, but Ghost Battles has become a new favourite where you face one opponent after another with higher ranking, but you get to choose your opponent after each round.
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Apart from the Scenario Campaign (I will return to it later), there are Arcade, Ghost Battles, Survival, Time Trial and Training modes. Namco Bandai are among the developers who put both time and effort into adding game modes that provide entertainment for those who lacks friends to play or an extra controller. I'm not saying it's a bad thing, since we've been playing that game since it was released.Īs usual I'm of the opinion that fighting games should be played against human opposition. So what has Namco Bandai been up to in the meantime? It's not immediately apparent when you turn on Tekken 6 and is greeted by something that looks old and feels like Tekken 5: Dark Resurrection.

It has actually been almost half a decade since we got Tekken 5 on Playstation 2 (early 2005), so it's about time to enter the King of Iron Fist Tournament once again. The fighting genre on consoles has gone through something of a renaissance on consoles these past 18 months starting with Soul Calibur IV and continuing on with Street Fighter IV and King of Fighters XII, Blazblue and now Tekken 6.
